![]() ![]() Using Topaz Video AI to convert video to slow motionįrom the moment you load up the interface, it’s clear that Topaz Video AI wants to do the heavy lifting for you. For instance, you might wish to upscale your old DVD movies to Full HD or remove grain and noise from your home videos. But whether you’re scouring a dense jungle for colorless flowers or listening to a rescued Toad talk about his insecurities and awkward demeanor, there is still much to enjoy on your colorful vacation to Prism Island.Topaz Video AI, from Topaz Labs, is a video enhancement tool for PC and Mac and offers the average soul an easy way to enhance video footage. ![]() While Color Splash is still a far cry from the original Paper Mario and Paper Mario: The Thousand Year Door, it corrects many of the missteps made with Sticker Star and offers an incredibly vibrant world to explore with rewarding paint mechanics, even if some aspects of the battle system still leave a bit to be desired. More annoying are the Roshambo Temple side quests that are scattered across Prism Island, which involve a series of drawn-out rock-paper-scissors duels with no strategy involved other than speaking to the temple’s Toads beforehand to learn which card each challenger is most likely to play. ![]() It’s easy enough to gain information from helpful Toads on which thing card you’ll need ahead of time, but it can still be annoying if you’re forced to backtrack to a previous area in the middle of a boss fight. Most boss fights also require you to come prepared with a specific thing card in order to overcome an otherwise unblockable attack. For instance, you might need to cut out a portion of that mountain in the distance and replace it with the fan to unfurl a rolled-up bridge. These instances are often used in conjunction with the real-world “things” you’ll encounter along your journey, from an oscillating fan to a curly-tailed piggy bank. In addition to unearthing environmental secrets with your paint hammer in the world, Mario also has the power to perform cutouts on various backdrop structures in order to advance through seemingly impassable areas. There’s still no actual XP to be found, but you’ll also be rewarded with more coins, paint blobs, and random battle cards, so there’s definitely an incentive here to engage with every enemy you encounter. ![]() Color Splash tries to remedy that misstep by awarding Hammer Scrap pickups for victories in battle, which gradually increase the maximum amount of paint your hammer can hold. One of the biggest problems with Sticker Star was that Mario never gained any experience from completing random battles on the field, which made their existence feel completely arbitrary. You can also stock up on your favorite battle cards at the Port Prisma store in between excursions, and the coins to buy them with are incredibly easy to come by (I maxed out at 9,999 coins for the first time before rescuing the second Big Paint Star). Thankfully, if you run out of cards in the middle of a battle, you can purchase additional cards each turn and dispense some extra coins for better odds at receiving your card of choice. Before initiating each attack, you’ll have a chance to increase its overall power using your paint reserves, but actually performing them or blocking incoming assaults lacks the inventiveness of button inputs that we’ve seen in past Paper Mario titles or even the later games in the Mario & Luigi RPG series. As with Sticker Star, Color Splash uses a system of consumable battle cards to represent all of Mario’s attacks, from hammer swings to double jumps, and you’ll eventually even be able to direct Goombas and Shy Guys towards your foes with enemy cards. The turn-based battles, however, are definitely the weak point of the adventure. Each area is given its own spot on a course map, but with multiple Mini Paint Stars hiding in each location, you can expect a fair amount of backtracking between them in order to acquire important progression items. Seeking out the random colorless splotches across sunny beaches, rocky archeological digs, and haunted inns to earn that gleaming 100% flag for each level is extremely rewarding, and you’ll uncover many color-drained characters and secrets in the process. Besides the clever dialogue, the biggest strength of the game lies in exploring the picturesque Prism Island and bringing color back to the land with your trusty paint hammer. The story in Color Splash is nothing special, but it’s the amusing and incredibly tongue-in-cheek dialogue that comes out of nearly every character’s mouth that gives the adventure its heart. ![]()
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